Roam — Sylvan Industrial Design

Roam

A sling bag that improves the experience of walking tour guides by balancing security, function, comfort, sustainability, and style.

Duration 3 weeks — 2024
Skills Pattern Making · Illustrator · Sewing · Upcycling
Category Wearables & Accessories
Tour guides Tour guide Joe Landon Athens tour guide After dark tour guide Tour guide with flag Walking tour in Europe

Context

There are over 300,000 walking tour guides globally, each offering different experiences and having different needs.

Walking tours are often in high-density urban areas with higher risks of pickpocketing. Tours last anywhere between 2–8 hours — demanding a bag that can handle a full workday on foot.

Guides need to carry essentials, remain identifiable to their group, switch quickly between front-carry and back-carry, and keep valuable items secure — all while looking the part.

User
Research

"I'd rather have a bag that can carry all the stuff I might need during the day. Smaller messenger bags barely fit enough items."

u/CasioMaker — Reddit

"Comfort is key."

Reddit user

"I hate that it's designed for only my left shoulder."

Reddit user

Carry Survey

Carry Survey

The Problem

Walking tour guides need a bag that securely transitions between back and front-carry, comfortably fits a full workday of essentials, and is made from sustainable materials — without sacrificing their professional appearance.

Constraints

Security

  • Easy to switch from back to front carry
  • Hard-to-access pockets for valuables

Comfort

  • Ambidextrous shoulder strap
  • Lightweight construction
  • Back padding

Functionality

  • Space for wet gear
  • Identifiable in a crowd
  • Expandable to fit flexible carry needs
  • Easy access pockets for low-value items
  • Waterproof

Sustainability

  • Prioritise upcycled & second-use materials
  • Durable construction for long life

Sketching

Coming Soon

Sketch Models

Sketch model process 1 Sketch model process 2 Sketch model process 3

Making the Bag

The bag was pattern-made and sewn from upcycled materials. Each seam and pocket placement was iterated through physical prototyping.

Cutting the bag material Making the bag
Roam — final design

Key Features

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Security The clip-flip-zip system routes the main zipper to the back panel, making it nearly impossible to access while worn — without removing the bag.
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Comfort An ambidextrous padded shoulder strap distributes weight evenly and can be configured for left or right carry without adjustment.
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Functionality The main pocket expands via a gusseted panel for high-capacity days, while a dedicated wet zone keeps damp items separated from the rest.
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Sustainability All primary materials are upcycled — sourced from discarded textiles and repurposed hardware — reducing waste without compromising durability.
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Roam in context
Roam in context
Roam in context

Learning
Takeaways

01

Physical prototyping revealed fit and comfort issues that sketches couldn't predict ��� iterating in material was essential, not optional.

02

Upcycled materials introduced unpredictable constraints. Working within those limitations pushed more creative pattern-making solutions.

03

The ambidextrous strap system was the most technically complex feature — early assumptions about buckle placement required significant revision after wearability testing.

04

User research (even lightweight, via forums) meaningfully shaped priorities — comfort and ambidexterity emerged as far more critical than initially assumed.

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